AI Insights · Timothy · July 2022
Top 5 Solitaire Games Performance in Germany Q2 2022
In Q2 2022, the top Solitaire games in Germany showed varied performance in terms of downloads, revenue, and active users across both iOS and Android platforms.
During the second quarter of 2022, the top five Solitaire games in Germany exhibited diverse trends in downloads, revenue, and active users. This analysis provides an overview of their performance based on data from Sensor Tower.
Solitaire - Classic Card Games from nerByte GmbH saw a consistent weekly revenue, peaking at around $489 in late March and then stabilizing between $272 and $371. Weekly downloads fluctuated, reaching a high of approximately 25.5K in mid-April and a low of nearly 19.1K towards the end of June. Active users showcased a steady increase, peaking at about 248.5K in the last week of June.
Solitaire - Classic Card Games by Oakever Games had more modest earnings, with weekly revenue hovering around $15 to $54. Downloads saw a decline from around 12K in mid-April to approximately 6.1K by the end of June. Active users experienced a similar trend, peaking at around 32.1K in mid-May and dropping to about 26.8K by the quarter's end.
MONOPOLY Solitaire: Card Games from MobilityWare did not generate revenue during this period. However, weekly downloads varied, starting at around 11.1K in late March and decreasing to roughly 5.3K by the end of June. Active users declined from approximately 28.4K to nearly 17.7K over the quarter.
Solitaire Dragons by Playdayy showed a positive trend in revenue, starting at $281 in late March and increasing to about $894 by the end of June. Downloads also saw growth, beginning at around 4.4K and rising to nearly 10.9K. Active users followed a similar pattern, starting at approximately 14K and reaching about 26.2K towards the end of the quarter.
Lastly, Solitaire by BIG CAKE GROUP LIMITED recorded a modest weekly revenue, peaking at $54 in late April. Downloads showed a significant decline from around 11.3K in late March to approximately 722 by the end of June. Active users also decreased from about 44K to nearly 30K over the same period.
For more detailed insights into the performance of these games, visit Sensor Tower.